![]() ![]() Added new script triggers: SquadChanged, VehicleEntered, VehicleExited, BuildEvent, GasPickedUp, GasCaptured.Added Winter tiles, weather and terrain textures.Pick the terrain textures you want from an extended list of available textures ![]() Added Terrain Palette map editor feature.Added translations for 10 languages, made minor modifications to the UI to accommodate.The fixes and changes can be found in the changelog: – Fixed construction pages in the tutorial not working correctly The following changes were added on PC. – Fixed dialogue tooltip windows clipping outside the screen – Fixed the worldmap marker before the last mission – Fixed bots not trying to capture the gas in skirmish – Fixed some campaign scripting issues that affected tasks where a specific number of items needed to be collected – Fixed slingshots loading other items as ammo – Fixed light emitters not applying the base color on spawn – Fixed an issue in the dialogue system that prevented the upgrade of the rescued prisoners in the base – Fixed dead body material handling to improve performance – Fixed light emitter logic that resulted in lights not working at all on low framerate ![]() – Fixed trap stealth shaders not working correctly – Added extra padding to the sky-collider to prevent ragdolls being pushed into the ground Today’s Dustwind version 1.02 will fix a few of these issues.Ĭheck out more details below. ![]()
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